Clinical Simulation

Clinical Playground’s Dr. Eric B. Bauman is happy to announce that he has been selected by the International Nursing Association for Clinical Simulation and Learning (INACSL) Screening Committee to run for the position of president-elect. Dr. Bauman’s important mission has always been to democratize clinical expertise and advance the science of healthcare simulation. His dedication to developing pedagogy specific to simulation has brought about advances in nursing and health professions education and leadership. Such advances in clinical education have a

M. Cooper, E.B. Bauman & G. Miller at SSH/IMSH President’s Gala The 2019 International Meeting on Simulation in Healthcare took place in San Antonio, Texas on January 26-30. This year’s meeting brought together a record 4000 attendees interested in new and emerging technologies for health professions education.   Clinical Playground players Dr. Eric B. Bauman and Dr. Greg E. Gilbert facilitated and presented courses along with esteemed colleagues and students they have mentored. The presentations reflect their

Clinical Simulation in Nursing: Special Edition on Game-Based Learning The special edition of Clinical Simulation in Nursing on Game-Based Learning has been published. Clinical Playground’s Dr. Eric B. Bauman served as the special edition editor and wrote the edition’s editorial titled: Games, Virtual Environments, Mobile Applications and a Futurist’s Crystal Ball. The journal Editor-in-Chief, Dr. Suzie Kardong Edgren called Bauman’s editorial a “…bleeding edge…” commentary on game-based learning and innovation for clinical education. Other authors included in this special

2015 Round Up

Clinical Playground, LLC founder visits the White House Clinical Playground’s founder Dr. Eric B. Bauman was recently invited to the White House to begin a discussion with various other scholars from around the country about role that computer science and programming could and should play in K12 and K16 education. Having this discussion on the national level is imperative and significant. Most jobs and certainly many well-paying jobs require a level of computer and media literacy. Further, computer literacy and computer

By Penny Ralston-Berg Senior Instructional Designer Penn State World Campus   The conversation was very active during our presentation at the 2015 University of Wisconsin Distance Learning Conference  titled “Are Games and Simulations a Good ‘Fit’ for Your Curriculum?” We discussed strategies and key questions to ask in determining what makes a good curricular “fit” for games and simulations.  Examples were shown from a variety of subject matter and the audience had a chance to walk through the process of determining fit