IMSH Serious Games and Virtual Environments Showcase and Arcade Award Winners

By Katie White, MD


Katie White, MD

The 5th Annual Serious Games and Virtual Environments Showcase and Arcade at IMSH 2015 in New Orleans, LA was a success! With over 300 attendees and 21 entries, the event continues to attract exceptional talent from around the world. Given the growing interest every year, we moved into a larger room and through a generous sponsorship , the Society for Simulation in Healthcare Serious Games and Virtual Environments Special Interest group was able to continue the tradition of providing libations and sustenance for gamers,  and the curious in attendance. Dr. Eric B. Bauman, one of the founding members of the Serious Games and Virtual Environments Special Interest Group was featured in the IMSH conference show-daily. Bauman provided and overview of the serious games movement from a clinical education perspective.

Awards were given out to the top two entries in each of four categories: Academic – Student, Academic – Faculty, Commercial – Small or Emerging Company, and Commercial – Large Company. There were 4 judges on this year’s panel: Gerald Stapleton, MS, Director of Distance Education for the University of Illinois-Chicago School of Medicine; Beth Bryant, from Games for Health; Jeff Taekman, MD, from Duke University and one of the “godfathers” of the Games Arcade and Showcase; and Katie White, MD from the Iowa City VA Medical Center. They evaluated entries with respect to their innovation, the implementation of the learning goals and objectives, the vision the developers had for where their game would contribute to health care education, and the presentation of the user interface.

The following awards were presented at this year’s awards ceremony on January 13, 2015 at the Tuesday plenary session for IMSH 2015:


Eric B. Bauman, PhD with Student Winner, Joshua Ferge


Winner: A Novel Computer Screen-based Simulator for Defibrillator Skills Training –  Joshua Ferge, University of Colorado



Using a Game-Based Simulation to Complement a Face-to-Face Medical Education – Gary Hardee, University of Texas System


Inter-professional Teamwork Training with TeamSTEPPS Virtual Teams – Rachel Umoren, Indiana University/Ball State University

Small Business or Corporation


SimX: The First Augmented Reality Medical Simulation Platform – Ryan Ribeira


DecisionSim – Presented by Bob Yayac

Large Business or Corporation


Dr. Bauman with Walter Cheek – BreakAway Games

Winner: Online Standardized patient interface by Breakaway Games – Presented by Walter Cheek


I-Human Patients with Dynamic DDx: Cloud-based Simulated Patient Encounter Platform for Advanced UME, GME, and Experienced Physicians – Presented by Norm Wu


I-Human team pictured with Drs. White and Bauman


The 6th Annual Serious Games and Virtual Arcade & Showcase will be held at IMSH in  2016 in sunny San Diego. If you have a serious game or virtual environments being used for clinical education do not miss next years event!





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Bauman Opens Games For Health Day at mHealth

Eric B. Bauman, PhD

Eric B. Bauman, PhD

Dr. Eric B. Bauman, founder and managing member of Clinical Playground, LLC opened the Games for Health Day at the mHealth Summit in Washington, DC on November 11, 2015. The mHealth Summit is sponsored by the Healthcare Information and Management Systems Society (HIMISS). Bauman gave a talk entitled Game-Based Learning: Why it Matters to Healthcare. The impetus of the talk was to frame questions for conference attendees to think about while various other notable speakers presented on a number of healthcare topics related to healthcare.

Bauman asked the audience to think about the following questions as the day unfolded:

  • Does the education that we currently provide to nursing, medical and other healthcare students adequately provide them for clinical practice?
  • Does our standard approach to patient education work?
  • Can a game-based learning approach improve clinical and patient education?
  • If yes, how do we go about doing it?

Bauman argued that these questions matter because despite years of identifying failures related to clinical education, patient education and patient safety, it is not clear that our current modalities are meeting benchmarks for best practice or adequately decreasing morbidity or mortality. While game-based learning approaches are not new to education, healthcare teaching institutions and the greater healthcare industry are just now beginning embrace game-based teaching and learning and collect evidence to demonstrate that it is a viable and appropriate solution to improve patient outcome.

Other notable presenters included: Erik Huey from the Entertainment Software Association, Jerry Heneghan, ARA/Virtual Heroes, Doug Whatley from Breakaway Games, Micheal Fergusson from Ayogo Health, Catherine Frederico from Frederico Arts, and many others.  The show stopper of the event was a presentation by Drew Crecente from the Jennifer Ann’s Group. Drew’s very personal story about the murder of his daughter and how he discovered that videogames can decrease dating violence was the most moving and inspirational presentation of the day.


A STEP AHEAD: Zombies – FIX : Fitness Interactive eXperience

Overall, the the Games for Health Day was a great success with a number of industry thought leaders in attendance and contributing to make a great experience. Based on the days experience the audience discovered that games have much to offer the broad arena of healthcare. They can engage children to brush their teeth ( and they can encourage healthier workplaces via the threat of zombies. Special thanks to Beth Bryant for her continued dedication to the Games for Health brand and organization for making this event possible.



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2014 Spring and Summer Musings

Dr. Eric B. Bauman Delivers Keynote at NLN Conference at Boise State

Drs. Eric B. Bauman & Suzie Kardong-Edgren at the 2014 NLN Boise State Simulaiton Conference

Drs. Eric B. Bauman & Suzie Kardong-Edgren

Dr. Eric B. Bauman presented at the NLN/Boise State  2nd annual simulation conference: Exploring New Ideas in Simulation on April 25-26, 2014. On the 25th Bauman facilitated a workshop focusing on best practices for simulation education for nursing and Emergency Medical Services (EMS).  This workshop was extremely well attended, standing room only. The audience was made up of EMS and nursing educators who were interested in integrating simulation into their educational practice. The workshop focused on the interdisciplinary and inter-professional aspects of clinical and operational practice inherent to Emergency Medical Services and Nursing. In addition, a significant portion of the workshop was dedicated to debriefing techniques associated with simulation-based education.

Professor Connie Ritzman, Loyola Univ.

Professor Connie Ritzman, Loyola Univ.

On the 26th Dr. Bauman gave a keynote titled Game-Based Teaching and Learning for Nursing and Healthcare Education. This presentation focused on how to use video games in educational contexts,  addressed the topic of curricular fit, and how video games can expand the clinical learning space. While this presentation provided a comprehensive overview of game-based learning for many novices attending the conference, there were some stand out gamers among the conference participants. Professor Connie Ritzman from the Loyola University School of Nursing proudly identified herself as a gamer and then provided instant credibility when asked what games she played and at what level. It turns out that Professor Ritzman plays two characters in the World of Warcraft (WoW). At the time of the conference she had attained  level 90 Mage and level 85 Hunter status. Professor Ritzman clearly dispels the stereotype of who plays video games and what type of games they play. Overall conference was very well attended and provided excellent information and resources for conference participants and attendees.  Additional notable speakers included Dr. Pam Jeffries, Professor of Nursing and Vice Provost from Johns Hopkins and Dr. Suzie Kardong-Edgren, the Jody DeMeyer Endowed Chair of Nursing at Boise State University.

Click here to see the slides from Dr. Bauman’s NLN/Boise State Presentation.

Other Recent News

In other recent news Dr. Bauman was recently invited to  brief the U.S. Naval Command on game-based learning at the Virginia Modeling and Simulation Center (VMASC) at Old Dominion University and also gave a talk with colleague Dr. Kim Leighton at the 13th Annual International Nursing Simulation/Learning Resources Conference in Orlando, Florida.

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Prof. Andrea “Andi” Parodi Presents at ModSimWolrd

Dr. Andi Parodi with Dr. Bauman's text at ModSimWorld

Dr. Andi Parodi with Dr. Bauman’s text at ModSimWorld

Dr. Andrea “Andi” Parody is a Research Associate Professor at Old Dominion University. Prior joining the faculty at Old Dominion University to Dr. Parodi  served a robust Navy career.  She was Head of Nursing Research, Naval Medical Center Portsmouth, VA and was Program Manager for Field Medical Technologies for Navy and Marine Corps at Naval Health Research Center in San Diego, CA. Her work there focused on testing and development of technologic capabilities to support the mission and optimize patient outcomes.

Dr. Parodi works in the Virginia Modeling, analysis and Simulation Center or VMASC. VMASC is a university-wide multidisciplinary research center that emphasizes modeling, simulation, and visualization (MS&V) research, development and education. Dr. Parodi’s talk at ModSimWorld 2014, titled The Use of Serious Games as an Innovative Strategy for Nursing Education focused on how and why technology such as simulation and game-based learning can be used for nursing and physician education. Dr. Parodi’s presentation discussed the advantages and merits of simulation and game-based learning and emphasized that better prepared clinicians correlate to better patient outcomes. While the correlation of well or better educated clinicians and better patient outcomes is not new, applying game-based learning as a mechanism to drive clinical education and better patient out come is. One recent study from Europe linked nursing staffing levels and education levels to decreased mortality. The next question to pursue seems logical to scholars interested in game-based learning. Can the use of serious games in clinical education better prepare clinicians, such that it increases positive patient outcomes?

Special thanks to John Rice for providing us with the image of Dr. Parodi at ModSimWorld 2014 with a copy of Game-Based Teaching for Nursing and Healthcare by Clinical Playground, LLC founder Dr. Eric B. Bauman. Of course a big thank you to Dr. Parodi for referencing the book!

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2014 IMSH Serious Games and Virtual Environments Arcade a Smashing Success!

The Serious Games Arcade and Showcase at the International Meeting for Simulation in Healthcare (IMSH) 2014 was bigger and better than ever. IMSH is the official conference of the Society for Simulation in Healthcare (SSH). Over 350 people attended the arcade. Feedback from various stakeholders was overwhelmingly positive with feedback saying the Arcade and Showcase was one of the highlights of IMSH and that more time and space should be allocated to Serious Games and Virtual Environments.

The judging for the IMSH 2014 Serious Games Arcade/Showcase was led by Brett Talbot, MD of USC and TATRC. He was joined by Katie White, MD from the University of Iowa and Clinical Playground, Beth Bryant of Games For Health, and Gerald Stapleton, MS from UIC.   This years winners included:

1st Place Student: Vibhu Dhawan, MD (University of Missouri) – Mobile Hand-washing Application

1st Place Faculty: Marjorie Zielke, PhD (University of Texas – Dallas) – SICKO, a Novel Gaming Platform to Teach Surgical Decision-Making

Runner Up Faculty – Lisa Shieh, PhD, MD (Stanford University) – SEPTRIS – Mobile Sepsis game

Runner Up Faculty – Dana Lin, MD  (Stanford University) – SICKO Surgical Decision making game

Runner Up Faculty – Hallie Bensinger, DNP, APRN (University of Tennessee) – The Call Light Game

1st Place Start Up – Sara Voit, PhD, MSPH  (Center for Affiliated Learning, Affiliates Risk Management Services, Inc.) – The ARMS PelvicSim

Runner Up Start Up – James Foster, MD (EM Gladiators LLC) – Resuscitation! Virtual Patient Simulator

1st Place Established Company – Ronald Gregory – Intergalactic Challenge of the Athlonauts

Runner Up Established Company – Edward Sims (Vcom3D) – STAT! Trauma Response Training

Watch a video high-light real from the 2014 IMSH Arcade/Showcase by Clicking Here


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Clinical Playground’s Eric B. Bauman named Honorary Fellow and Visiting Scholar

Eric B. Bauman, PhD

Eric B. Bauman, PhD

The Executive Committee of the Department of Curriculum and Instruction of the University of Wisconsin-Madison named Clinical Playground, LLC founding and managing member Dr. Eric B. Bauman as an Honorary Fellow and Visiting Scholar. Bauman will be working with Professor Kurt Squire and the Games+Learning+Society.  Bauman is working on layered learning approaches that leverage mini-games, digital applications,  and haptic simulators  that support clinical education.

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Clinical Playground & Kingsley Elementary School, Naperville District 203

District-203-NapervilleDr. Eric B. Bauman founder and managing member of Clinical Playground, LLC recently provided consultation to the Kingsley Elementary School in Naperville, IL (District 203). The consultation was arranged by teacher Kathy Schoengrund and principal Erin Markers.  Kingsley Elementary is already leveraging educational technology though the use of iPads in their classrooms.  Discussion centered around best practices related to game-based learning and evaluation of game-based learning.  In other words, is there evidence to support this type of pedagogy and if so, how might we evaluate what we are doing in our own school? Providing learning opportunities that help prepare students of any age for future academic success is always a worthwhile and a exciting opportunity. Clinical Playground, LLC looks forward to seeing the enthusiastic team at Kingsley Elementary School meet and exceed their goals with game-based learning.

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Abstract Submissions Open: 4th Annual Serious Games and Virtual Environment Arcade @ IMSH 2014

The 2014 International Meeting on Simulation in Healthcare (IMSH) hosted by the Screen shot 2013-09-11 at 10.46.00 AMSociety for Simulation in Healthcare (SSH) will be January 25th – 29th, 2014 in San Francisco, CA. The annual Serious Games and Virtual Environment Arcade will be taking place as part of IMSH 2014.  The Arcade and Showcase will again include the the Best-in-Show awards.  Participants are eligible for award in the following categoies: Academic – Faculty, Academic – Student, Small Company/Entrepreneurial, and Large Company/Corporation.

Co-chairs for this event include Clinical Playground founder and managing member, Dr. Eric B. Bauman and Dr. Jeff Taekman. Dr. Taekman also hosts the popular simulation blog SimSingularity and is Director of the Human Simulation and Patient Safety Center at Duke University.  This years Best-in-Show judges include Dr. Thomas “Brett” Talbot, Dr. Katie White, and Gerald Stapleton.

Thomas "Brett" Talbot, MD

Thomas “Brett” Talbot, MD

Dr. Talbot formally of the Telemedicine & Advanced Research Center ( and current faculty member at University of Southern California is widely recognized as a thought leader in game-based learning and simulation for clinical education. Dr. Talbot gave the Serious Games and Virtual Environment Keynote presentation at IMSH 2012 in San Diego.

Dr. White, a Clinical Playground Player,  is currently the SSH Serious Games and Virtual Environment Special Interest Secretary and is clinical Assistant Professor in the general internal medicine section at the University of Iowa where she is involved with resident and undergraduate medical education. Gerald Staple is Faculty Associate and Director for Distance Education at the University of Illinois School of Medicine – Department of Medical Education.

If you have a Serious Game, Mobile Application or Virtual Environment situated within the healthcare environment you should strongly consider participating in the 2014 Serious Games and Virtual Environment Arcade and Showcase.  Event information and electronic submission is available at available at:

Click here to learn about last years Best-in-Show winners

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Spring and Summer Musings

Game-Based Teaching and Simulation in Nursing and Healthcare Goes into 2nd Print!

Bauman TextGame-Based Teaching and Simulation in Nursing and Healthcare sold out its first print run. The Springer Publishing Company has taken the text into a second print. A recent  review had this to say about the text.

“This is a comprehensive resource for anyone interested in integrating gaming and simulation into a course or the entire curricula. It presents the theory and the associated practical application. The extensive reference list and resource/product list encourage and support readers with implementation.” Score: 98, 5 Stars.–Doody’s


Available online from a variety of sources including the Springer Publishing Company

Bauman presents at the Haggerstown Quest for Excellence Conference

Screen shot 2013-07-09 at 3.36.17 PMClinical Playground, LLC founder and managing member Dr. Eric B. Bauman provided the afternoon plenary session at the Hagerstown Community College – Quest for Excellence Simulation Conference on June 5, 2013. Dr. Bauman’s presentation titled Game-Based Teaching focused on the implementation of video games and mobile applications for clinical and health sciences education.

Jeffries and Bauman

Jeffries and Bauman

Professor and Associate Dean, Dr. Pam Jeffries from Johns Hopkins School of Nursing also presented at this conference. Dr. Jeffies’ focused on the state of the literature and research in the area of simulation-based education. The Quest conference attendees represented a breadth of experience and included teaching faculty, educational support staff, and administrators.  Attendees peppered Drs. Bauman and Jeffries with thoughtful and discussion generating questions throughout the day.

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Dr. Eric B. Bauman Provides Game-Based Learning Workshop for San Francisco State University School of Nursing

Jill Saberman MSN, WHNP-BC & Eric B. Bauman, PhD, RN

Jill Saberman MSN, WHNP-BC and Eric B. Bauman, PhD, RN

Dr. Eric B. Bauman recently returned from a visit to the San Francisco State University School of Nursing where he provided a workshop on Game-Based Learning for Nursing and Clinical Education on April, 3, 2013. He was invited to the San Francisco State campus after Jill Saberman, MSN, WHNP-BC who is the campus Simulation Program Coordinator saw Bauman’s plenary session and workshop at the 2012 Magic in Teaching Conference sponsored by the California Simulation Alliance and the University of San Francisco School of Nursing.

Bauman spent the morning discussing and demonstrating how game and mobile application learning can be integrated into nursing and health sciences curricula.  During the afternoon he met with various faculty to provide in depth consultation related to concepts of best-practice and best-fit when choosing specific types of digital environments and learning platforms for nursing and clinical education.



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